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In app messaging: what it is, why it matters & examples

Communication delivered to users while they're actively using an application, including tooltips, modals, banners, and contextual prompts.

In-app messaging

In-app messaging refers to communication delivered to users while they're actively using an application. Unlike email or push notifications that interrupt users elsewhere, in-app messages appear within the product interface-as tooltips, modals, banners, slideouts, or contextual prompts. This timing makes in-app messaging particularly effective for onboarding, feature announcements, guidance, and user feedback collection.

Why in-app messaging matters

In-app messages reach users in context. When someone is using your product, they're in the right mindset to learn about features, receive guidance, or provide feedback. This context makes in-app messaging more effective than out-of-context channels:

Higher visibility. Users already have the product open. They don't need to check email or enable notifications.

Relevant timing. Messages can appear when users reach specific points, encounter specific states, or display specific behaviors.

Immediate action. Users can act on guidance immediately rather than needing to remember later.

Contextual understanding. Messages about a feature can appear alongside that feature, reducing confusion.

Types of in-app messages

Tooltips - Small messages attached to specific UI elements, often used to explain functionality or guide attention.

Modals - Overlay dialogs that demand attention, typically used for important announcements or actions requiring decisions.

Slideouts - Panels that appear from screen edges, offering more content than tooltips without fully interrupting.

Banners - Persistent or dismissible bars across the screen, often for system-wide announcements or promotions.

Hotspots - Visual indicators (often pulsing dots) that draw attention to features without blocking interaction.

Checklists - Progress-oriented messages showing completion status for onboarding or adoption goals.

Tours - Sequenced messages guiding users through multiple elements or workflows.

Use cases

Onboarding - Guide new users through initial setup and key features. Well-designed in-app onboarding reduces time to value and improves activation rates.

Feature adoption - Announce new capabilities and guide users to try them. In-app messages can highlight features users might miss.

Contextual help - Provide assistance when users appear stuck or confused, based on behavior signals.

Feedback collection - Request input through surveys or feedback forms at relevant moments.

Announcements - Communicate changes, maintenance schedules, or important updates.

Upsells - Promote premium features or plans to users who might benefit.

Reactivation - Welcome back returning users and highlight what's changed or what they might want to try.

Designing effective in-app messages

Target precisely. Don't show messages to everyone. Segment by user type, behavior, or lifecycle stage. New users need different messages than power users.

Time thoughtfully. Show messages when they're relevant, not just when users arrive. Feature tips are more valuable when users reach that feature.

Keep it brief. Users are trying to do something. Respect their attention with concise messages.

Provide clear actions. What should users do? "Got it," "Learn more," or "Try it now"-clear CTAs guide response.

Allow dismissal. Let users close messages they don't want. Forced engagement backfires.

Limit frequency. Too many messages trains users to ignore them. Prioritize what matters most.

Test and iterate. Measure engagement with messages. Low engagement suggests poor targeting, timing, or content.

In-app messaging pitfalls

Overwhelm. Too many messages, especially for new users, creates frustration. Prioritize ruthlessly.

Interruption at wrong times. Showing messages when users are focused on tasks disrupts flow and irritates.

Generic content. Messages that aren't relevant to the specific user feel like spam.

Repetition. Showing dismissed messages again suggests the product isn't listening.

Blocking interaction. Modals that must be addressed before continuing are disruptive if overused.

Outdated content. Messages about old features or resolved issues undermine credibility.

Measuring in-app messaging

Track effectiveness through metrics like:

View rate - What percentage of targeted users see the message?

Engagement rate - What percentage interact (click, complete action)?

Dismissal rate - How quickly do users dismiss without engaging?

Goal completion - Do users who see the message complete desired actions at higher rates?

User feedback - Do users report messages as helpful or annoying?

Low engagement suggests targeting, timing, or content problems. High dismissal with low engagement indicates messages that users don't find valuable.

In-app messaging tools

Many tools enable in-app messaging without engineering for each message:

  • Pendo
  • Appcues
  • Intercom
  • Userpilot
  • WalkMe
  • Chameleon
  • These tools allow product and marketing teams to create, target, and measure messages without code changes for each campaign.

    Tools like Klero complement in-app messaging by collecting the user feedback these messages often request. When in-app prompts ask for input, that feedback flows into systems where it can be analyzed, prioritized, and acted upon.

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